Posts Tagged ‘user experience’

Driving in my car

Friday, October 12th, 2007

A lot of my ideas seem to come when I’m driving around in my car, I have a love hate relationship with driving, as it can be a mundane task - getting from point a to point b, especially if it is a daily commute, and it can be annoying - other drivers, traffic jams, bad weather, etc. But it can also be relaxing, sometimes even fun on a nice sunny day with a good cd cranked in the stereo.  I almost always have something on my mind when I’m driving, sometimes diving too deep into my head, and sometimes diving deep for something I wouldn’t have found otherwise. As of late I find myself thinking a lot about the user experience, in many contexts, as us humans are almost always using something, and usually that something was designed by someone. Why is that so fascinating? Most people probably never think about it, unless it doesn’t do what it’s supposed to in which case it’s design becomes blatantly obvious as we curse the object and wish it did what we wanted it to do. (more…)

A little Monday night football

Monday, October 8th, 2007

NFL Game Center

Watching the Cowboys/Buffalo game tonight, I started thinking about the NFL Game Center on nfl.com. They developed a nice little application in flash that lets those who aren’t able to watch the game follow the action in nearly real time. I marveled at this little app the other week when I was following the Broncos game which wasn’t televised. Shows a visual history of the current drive, as well as providing other data like weather, game clock, current down and yards to go, all wrapped in a cool, interactive flash interface. Not to mention the rest of the page contains every game stat you could imagine (if you’re in to that sort of thing).

I have to give the NFL props, great use of an interactive technology, providing a real time option for those who can’t watch the game. Unfortunately, the Cowboys somehow managed to pull off a win tonight…